AMX Mod X API Documentation

Signature
native ClearSyncHud(target, syncObj);
Description

Clears the display on a HUD sync object.

Notes
  • This sends an empty message to the previously occupied HUD channel.

    It is not quite the same as manually sending an empty message to the

    sync object as that would send out two separate messages, one for

    clearing the occupied channel and another using a new channel, which

    will subsequently not mark the sync object as cleared.

Parameters
  • target Client index, use 0 to display to all clients
  • syncObj HUD sync object handle
No return value
Errors
  • If a single client is specified and the index is not within

    the range of 1 to MaxClients, an error will be thrown.

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