AMX Mod X API Documentation

Signature
native ShowSyncHudMsg(target, syncObj, const fmt[], any:...);
Description

Displays a synchronized HUD message.

Notes
  • This will check that the HUD object has its previous display on the

    screen cleared before it proceeds to write another message. It will

    only do this in the case of that channel not having been cleared

    already.

  • This uses the display parameters set with set_hudmessage(), ignoring

    the selected channel in favor of its own synchronization.

  • This functions return value behaves differently depending on what is

    used as the client index: If 0 is specified, then the function will

    return 0 if nothing has been sent (no client connected). If either a

    single client is specified, or there is at least one client connected,

    the number of printed characters will refer to the message that is sent

    last, to the client with the highest index.

Parameters
  • target Client index, use 0 to display to all clients
  • syncObj HUD sync object handle
  • fmt Formatting rules
  • ... Variable number of formatting parameters
Returns

Number of printed characters

Errors
  • If a single client is specified and the index is not within

    the range of 1 to MaxClients, an error will be thrown.

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