AMX Mod X API Documentation

Signature
forward client_remove(id, bool:drop, const message[]);
Description

Called when a client entity has been removed from the server.

Notes
  • This fires after the client_disconnected() forward, when the player entity has been

    removed (e.g. is_user_connected(id) will return false).

Parameters
  • id Client index
  • drop If true, the game has explicitly dropped the client
  • message If drop is true, contains the disconnect info message
No return value
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