AMX Mod X API Documentation

Signature
native set_hudmessage(red = 200, green = 100, blue = 0, Float:x = -1.0, Float:y = 0.35, effects = 0, Float:fxtime = 6.0, Float:holdtime = 12.0, Float:fadeintime = 0.1, Float:fadeouttime = 0.2, channel = -1, alpha1 = 0, color2[4] = {255, 255, 250, 0});
Description

Sets display parameters for hudmessages.

Notes
  • As of AMXX 1.61, setting the channel to -1 will automatically choose

    the next available HUD channel for the client.

  • There are four different HUD channels available on the client (1-4).

    Sending a hudmessage to a channel will overwrite any existing messages

    already displaying on that channel.

  • If you plan to create a permanent message, don't forget to specify a

    specific channel to avoid possible flickering due to auto-channeling.

  • For the hudmessage coordinates x and y, -1.0 will center the message

    on the respective axis.

  • These parameters stay until the next call to set_hudmessage overwrites

    them. Multiple calls to show_hudmessage will therefore re-use the same

    parameters. The parameters are not stored per-plugin, so other plugins

    can overwrite them.

Parameters
  • red Red component of hudmessage color
  • green Green component of hudmessage color
  • blue Blue component of hudmessage color
  • x Location of the message on the x axis in percent
  • y Location of the message on the y axis in percent
  • effects Display effect
  • fxtime Duration of the effect
  • holdtime Time the message stays on screen
  • fadeintime Time it takes the message to fully appear (fade-in)
  • fadeouttime Time it takes the message to fully disappear (fade-out)
  • channel Channel to use on the client
  • alpha1 Alpha component of hudmessage color
  • color2[4] Color 2 array {r,g,b,a}
No return value
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