Signature
#define IN_ATTACK (1<<0)#define IN_JUMP (1<<1)#define IN_DUCK (1<<2)#define IN_FORWARD (1<<3)#define IN_BACK (1<<4)#define IN_USE (1<<5)#define IN_CANCEL (1<<6)#define IN_LEFT (1<<7)#define IN_RIGHT (1<<8)#define IN_MOVELEFT (1<<9)#define IN_MOVERIGHT (1<<10)#define IN_ATTACK2 (1<<11)#define IN_RUN (1<<12)#define IN_RELOAD (1<<13)#define IN_ALT1 (1<<14)#define IN_SCORE (1<<15) // Used by client.dll for when scoreboard is held down
Description
get_entvar(entity, var_button) or get_entvar(entity, var_oldbuttons) values