Signature
enum shieldgun_e
{
SHIELDGUN_IDLE,
SHIELDGUN_SHOOT1,
SHIELDGUN_SHOOT2,
SHIELDGUN_SHOOT_EMPTY,
SHIELDGUN_RELOAD,
SHIELDGUN_DRAW,
SHIELDGUN_DRAWN_IDLE,
SHIELDGUN_UP,
SHIELDGUN_DOWN
};