AMX Mod X API Documentation

Signature
native get_stats(index, stats[STATSX_MAX_STATS], bodyhits[MAX_BODYHITS], name[], len, authid[] = "", authidlen = 0);
Description

Retrieves statistics from the permanent storage on the server via iterative,

incremental access.

Notes
  • The permanent storage is updated on every respawn or client disconnect.
  • Player rank is determined by the customizable "get_score" function in

    "data/csstats.amxx". By default it uses the difference of kills to

    deaths/teamkills.

  • For a list of possible body hitplaces see the HIT_* constants in

    amxconst.inc

  • For a list of possible stat constants see the STATSX_* constants in

    amxconst.inc

  • The fields in the statistics are:

    0 - Kills

    1 - Deaths

    2 - Headshots

    3 - Teamkills

    4 - Shots

    5 - Hits

    6 - Damage

    7 - Rank

Parameters
  • index Rank index
  • stats Buffer to copy statistics to
  • bodyhits Buffer to copy body hits to
  • name Buffer to copy client name to
  • len Maximum name buffer size
  • authid Buffer to copy client auth id to
  • authidlen Maximum authid buffer size
Returns

Next rank index (> 0 and > index), or 0 if no more

statistics exist

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