Signature
native cs_set_weapon_ammo(index, newammo);
Description
Sets the amount of ammo in weapon's clip.
Notes
-
This native does not verify that the provided entity is a weapon
entity. It will result in undefined behavior if used on non-weapon
entities.
Parameters
- index — Weapon entity index
- newammo — New ammo amount
No return value
Errors
-
If an invalid entity index or a client index is provided,
an error will be thrown.