AMX Mod X API Documentation

Signature
native cs_set_weapon_silen(index, silence = 1, draw_animation = 1);
Description

Sets the weapon's silenced mode.

Notes
  • Only the USP and M4A1 can be set to silenced fire mode as they are the

    only guns in the game that provide such a mode.

  • This native does not verify that the provided entity is a weapon

    entity. It will result in undefined behavior if used on non-weapon

    entities.

Parameters
  • index Weapon entity index
  • silence If nonzero the weapon will be put into silenced

    mode, otherwise the silenced mode will be removed

  • draw_animation If 1 and the weapon is currently held by a

    client, the appropriate weapon animation will be

    played

    If 2, same as 1 but follows game behavior by playing

    the associated player's model sequence and disallowing

    firing while animation is playing.

Returns

1 if silenced mode set successfully, 0 if entity is

not an applicable weapon

Errors
  • If an invalid entity index or a client index is

    provided, an error will be thrown.

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