Signature
enum CsThrowDirection
{
CS_THROW_NONE = 0,
CS_THROW_FORWARD = 1,
CS_THROW_BACKWARD = 2,
CS_THROW_HITVEL = 3,
CS_THROW_BOMB = 4,
CS_THROW_GRENADE = 5,
CS_THROW_HITVEL_MINUS_AIRVEL = 6
};
Description
Player's throw direction on killed for use with m_iThrowDirection.