Signature
native entity_set_model(iIndex, const szModel[]);
Description
Sets the model of an entity.
Notes
-
This native uses an engine function to set the model, keeping it
properly updated with the game. Simply writing to EV_SZ_model is an
error and will cause problems.
Parameters
- iIndex — Entity index
- szModel — Model to set
No return value
Errors
-
If an invalid entity index is provided, an error will be
thrown.