Signature
native force_use(entUsed, entUser);
Description
Forces an entity (such as a player) to use another entity (such as a button).
Parameters
- entUsed — Index of entity being used
- entUser — Index of entity using
No return value
Errors
-
If an invalid entity index is provided or, if either index
is a client index, that client is not connected, an error
will be thrown.