AMX Mod X API Documentation

Signature
native get_info_keybuffer(id, buffer[], length);
Description

Retrieves keyvalue buffer from a client or the server.

Notes
  • There are three different types of keyvalue buffers, depending on the

    index passed:

    -1 - "local" buffer (various server information and config values)

    0 - server buffer (usually contains "*gamedir" only)

    >0 - client buffer ("name", "rate" and other client info)

  • The buffer is formatted as "\key1\value1\key2\value2\...\keyN\valueN"
Parameters
  • id Server/client index
  • buffer Buffer to copy keybuffer to
  • length Maximum size of buffer
Returns

Number of cells written to buffer

Errors
  • If an invalid entity index is provided or, if the index is a

    client index, the client is not connected, an error will be

    thrown.

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