AMX Mod X API Documentation

Signature
stock RadiusDamage(const Float:fExplodeAt[3], iDamageMultiplier, iRadiusMultiplier){ return radius_damage(fExplodeAt, iDamageMultiplier, iRadiusMultiplier);}
Description

Hurts/Kills players in a sphere, like an explosion, Multiplier determines damage.

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