AMX Mod X API Documentation

Signature
native any:get_ent_data(entity, const class[], const member[], element = 0);
Description

Retrieves an integer value from an entity's private data based off a class

and member name.

Notes
  • Unlike the [get|set]_pdata_* natives that require compiling the class

    member offset into the plugin, this native instead retrieves the

    necessary offset from the AMXX gamedata files at runtime, based on the

    provided class and member name.

  • This native is safer than [get|set]_pdata_* as it can perform stricter

    offset and typing checks.

  • This native is used to access the following (C++/engine) data types:

    integer, boolean, short, character, pointer, structure, class,

    stringint and function. Unsigned variants (if applicable) are supported

    and will be converted automatically.

Parameters
  • entity Entity index
  • class Class name
  • member Member name
  • element Element to retrieve (starting from 0) if member is an array
Returns

Integer value

Errors
  • If an invalid entity is provided, either class or member is

    empty, no offset is found or an invalid offset is retrieved,

    or the data type does not match, an error will be thrown.

Назад
Верх