Signature
native set_gamerules_float(const class[], const member[], Float:value, element = 0);
Description
Sets a float value to the gamerules object based off a class
and member name.
Parameters
- class — Class name
- member — Member name
- value — Value to set
- element — Element to set (starting from 0) if member is an array
No return value
Errors
-
If member is empty, no offset is found or an invalid offset
is retrieved, or the data type does not match, an error will
be thrown.