AMX Mod X API Documentation

Signature
native set_gamerules_int(const class[], const member[], any:value, element = 0);
Description

Sets an integer value to the gamerules objecta based off a class

and member name.

Notes
  • This native is used to access the following (C++/engine) data types:

    integer, boolean, short, character, pointer, stringint and function.

    Unsigned variants (if applicable) are supported and will be converted

    automatically.

Parameters
  • class Class name
  • member Member name
  • value Value to set
  • element Element to set (starting from 0) if member is an array
No return value
Errors
  • If member is empty, no offset is found or an invalid offset

    is retrieved, or the data type does not match, an error will

    be thrown.

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