AMX Mod X API Documentation

Signature
native set_gamerules_string(const class[], const member[], const value[], element = 0);
Description

Sets a string to the gamerules object based off a class and member name.

Notes
  • This native is used to access the following (C++/engine) data types:

    string, stringptr.

Parameters
  • class Class name
  • member Member name
  • value String to set
  • element Element to set (starting from 0) if member is an array
Returns

Number of cells written to buffer

Errors
  • If member is empty, no offset is found or an invalid offset

    is retrieved, or the data type does not match, an error will

    be thrown.

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