AMX Mod X API Documentation

Signature
enum UserCmd { UC_LerpMsec, // short // Interpolation time on client // Duration in ms of command UC_Msec, // byte // Command view angles UC_ViewAngles, // float array[3] // Intended velocities // Forward velocity UC_ForwardMove, // float // Sideways velocity UC_SideMove, // float // Upward velocity UC_UpMove, // float // Light level at spot where we are standing UC_LightLevel, // byte // Attack buttons UC_Buttons, // unsigned short // Impulse command issued UC_Impulse, // byte // Current weapon id UC_WeaponSelect, // byte // Experimental player impact stuff UC_ImpactIndex, // int UC_ImpactPosition // float array[3] };
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