Signature
stock Float:fm_distance_to_boxent(entity, boxent) { new Float:point[3]; pev(entity, pev_origin, point); new Float:mins[3], Float:maxs[3]; pev(boxent, pev_absmin, mins); pev(boxent, pev_absmax, maxs); return fm_distance_to_box(point, mins, maxs);}