Signature
native get_user_rendering(index, &fx = kRenderFxNone, &r = 0, &g = 0, &b = 0, &render = kRenderNormal, &amount = 0);
Description
Gets player's rendering mode.
Notes
-
A really useful render modes reference:
https://sites.google.com/site/svenmanor/rendermodes
Parameters
- index — Client index
- fx — Variable to store the rendering effect
- r — Variable to store the amount of red color
- g — Variable to store the amount of green color
- b — Variable to store the amount of blue color
- render — Variable to store the render mode
- amount — Variable to store the render amount
No return value
Errors
-
If player is not connected or not within the range
of 1 to MaxClients.