AMX Mod X API Documentation

Signature
native give_item(index, const item[]);
Description

Gives an item to a player.

Parameters
  • index Client index
  • item Classname of the item to give. Should start with either

    "weapon_", "ammo_", "item_" or "tf_weapon_"

Returns

Item entity index. If an invalid item name is

given or the item failed to create, it will return 0.

If the item was removed, it will return -1

Errors
  • If player is not connected or not within the range

    of 1 to MaxClients or item creation fails.

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