AMX Mod X API Documentation

Signature
#define DRC_FLAG_PRIO_MASK 0x0F // priorities between 0 and 15 (15 most important)#define DRC_FLAG_SIDE (1<<4) //#define DRC_FLAG_DRAMATIC (1<<5) // is a dramatic scene#define DRC_FLAG_SLOWMOTION (1<<6) // would look good in SloMo#define DRC_FLAG_FACEPLAYER (1<<7) // player is doning something (reload/defuse bomb etc)#define DRC_FLAG_INTRO (1<<8) // is a introduction scene#define DRC_FLAG_FINAL (1<<9) // is a final scene#define DRC_FLAG_NO_RANDOM (1<<10) // don't randomize event data
Description

HLTV_EVENT event flags

Назад
Верх