AMX Mod X API Documentation

Signature
native rg_dmg_radius(Float:vecSrc[3], const inflictor, const attacker, const Float:flDamage, const Float:flRadius, const iClassIgnore, const bitsDamageType);
Description

Inflicts damage in a radius from the source position.

Parameters
  • vecSrc The source position
  • inflictor Inflictor is the entity that caused the damage (such as a gun)
  • attacker Attacker is the entity that triggered the damage (such as the gun's owner)
  • flDamage The amount of damage
  • flRadius Damage radius
  • iClassIgnore To specify classes that are immune to damage
  • bitsDamageType Damage type DMG_*
No return value
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