Signature
native rg_give_custom_item(const index, const pszName[], GiveType:type = GT_APPEND, const uid = 0);
Description
Gives the player an custom item, this means that don't handled API things.
Notes
-
example: rg_give_custom_item(id, "weapon_c4"); doesn't sets the member
m_bHasC4 to true, as the rg_give_item does.
Parameters
- index — Client index
- pszName — Item classname
- type — Look at the enums with name GiveType
- uid — Sets a unique index for the entity
Returns
Index of entity if successfull, -1 otherwise