Signature
enum CBaseMonster_Members
{
/*
* Description: -
* Member type: int
* Get params: get_member(index, member);
* Set params: set_member(index, member, value);
*/
m_Activity = BEGIN_MEMBER_REGION(basemonster),
/*
* Description: -
* Member type: int
* Get params: get_member(index, member);
* Set params: set_member(index, member, value);
*/
m_IdealActivity,
/*
* Description: -
* Member type: int
* Get params: get_member(index, member);
* Set params: set_member(index, member, value);
*/
m_LastHitGroup,
/*
* Description: -
* Member type: int
* Get params: get_member(index, member);
* Set params: set_member(index, member, value);
*/
m_bitsDamageType,
/*
* Description: -
* Member type: byte [8]
* Get params: get_member(index, member, TimeBasedDamage:element);
* Set params: set_member(index, member, value, TimeBasedDamage:element);
*/
m_rgbTimeBasedDamage,
/*
* Description: -
* Member type: int
* Get params: get_member(index, member);
* Set params: set_member(index, member, value);
*/
m_MonsterState,
/*
* Description: -
* Member type: int
* Get params: get_member(index, member);
* Set params: set_member(index, member, value);
*/
m_IdealMonsterState,
/*
* Description: -
* Member type: int
* Get params: get_member(index, member);
* Set params: set_member(index, member, value);
*/
m_afConditions,
/*
* Description: -
* Member type: int
* Get params: get_member(index, member);
* Set params: set_member(index, member, value);
*/
m_afMemory,
/*
* Description: -
* Member type: float
* Get params: Float:get_member(index, member);
* Set params: set_member(index, member, Float:value);
*/
m_flNextAttack,
/*
* Description: -
* Member type: class EHANDLE
* Get params: get_member(index, member);
* Set params: set_member(index, member, value);
*/
m_hEnemy,
/*
* Description: -
* Member type: class EHANDLE
* Get params: get_member(index, member);
* Set params: set_member(index, member, value);
*/
m_hTargetEnt,
/*
* Description: -
* Member type: float
* Get params: Float:get_member(index, member);
* Set params: set_member(index, member, Float:value);
*/
m_flFieldOfView,
/*
* Description: -
* Member type: int
* Get params: get_member(index, member);
* Set params: set_member(index, member, value);
*/
m_bloodColor,
/*
* Description: -
* Member type: class Vector
* Get params: get_member(index, member, Float:output[3]);
* Set params: set_member(index, member, Float:dest[3]);
*/
m_HackedGunPos,
/*
* Description: -
* Member type: class Vector
* Get params: get_member(index, member, Float:output[3]);
* Set params: set_member(index, member, Float:dest[3]);
*/
m_vecEnemyLKP
};
Description
CBaseMonster Members