AMX Mod X API Documentation

Signature
enum GamedllFunc_CGrenade { /* * Description: Called when a player goes to start defuse the bomb. * Params: (const this, const player) */ RG_CGrenade_DefuseBombStart = BEGIN_FUNC_REGION(grenade), /* * Description: Called when a player has ended to defuses the bomb or when the previous defuser has taken off or been killed. * Params: (const this, const player, bool:bDefused) */ RG_CGrenade_DefuseBombEnd, /* * Description: Called when a hegrenade detonates. * Params: (const this, tracehandle, const bitsDamageType) */ RG_CGrenade_ExplodeHeGrenade, /* * Description: Called when a flashbang detonates. * Params: (const this, tracehandle, const bitsDamageType) */ RG_CGrenade_ExplodeFlashbang, /* * Description: Called when a smokegrenade detonates. * Params: (const this) */ RG_CGrenade_ExplodeSmokeGrenade, /* * Description: Called when a C4 goes to explodes. * Params: (const this, tracehandle, const bitsDamageType) */ RG_CGrenade_ExplodeBomb };
Description

GamedllFunc CGrenade

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