AMX Mod X API Documentation

Signature
enum PlayerMove { /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_player_index = BEGIN_MEMBER_REGION(playermove), /* * Description: - * Member type: qboolean * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_server, /* * Description: - * Member type: qboolean * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_multiplayer, /* * Description: - * Member type: float * Get params: Float:get_pmove(const MoveVars:var); * Set params: set_pmove(const MoveVars:var, Float:value); */ pm_time, /* * Description: - * Member type: float * Get params: Float:get_pmove(const MoveVars:var); * Set params: set_pmove(const MoveVars:var, Float:value); */ pm_frametime, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_forward, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_right, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_up, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_origin, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_angles, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_oldangles, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_velocity, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_movedir, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_basevelocity, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_view_ofs, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_flDuckTime, /* * Description: - * Member type: qboolean * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_bInDuck, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_flTimeStepSound, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_iStepLeft, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_flFallVelocity, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_punchangle, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_flSwimTime, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_flNextPrimaryAttack, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_effects, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_flags, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_usehull, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_gravity, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_friction, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_oldbuttons, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_waterjumptime, /* * Description: - * Member type: qboolean * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_dead, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_deadflag, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_spectator, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_movetype, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_onground, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_waterlevel, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_watertype, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_oldwaterlevel, /* * Description: - * Member type: char [256] * Get params: get_pmove(const PlayerMove:var, dest[], const lenght); * Set params: set_pmove(const PlayerMove:var, const source[]); */ pm_sztexturename, /* * Description: - * Member type: char * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_chtexturetype, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_maxspeed, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_clientmaxspeed, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_iuser1, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_iuser2, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_iuser3, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_iuser4, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_fuser1, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_fuser2, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_fuser3, /* * Description: - * Member type: float * Get params: Float:get_pmove(member); * Set params: set_pmove(const PlayerMove:var, Float:value); */ pm_fuser4, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_vuser1, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_vuser2, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_vuser3, /* * Description: - * Member type: vec3_t * Get params: get_pmove(const PlayerMove:var, Float:output[3]); * Set params: set_pmove(const PlayerMove:var, Float:dest[3]); */ pm_vuser4, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_numphysent, /* * Description: - * Member type: struct usercmd_s * * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_cmd, /* * Description: - * Member type: int * Get params: get_pmove(member); * Set params: set_pmove(const PlayerMove:var, value); */ pm_numtouch, /* * Description: - * Member type: char [256] * Get params: get_pmove(const PlayerMove:var, dest[], const lenght); * Set params: set_pmove(const PlayerMove:var, const source[]); */ pm_physinfo, /* * Description: - * Member type: vec3_t [4] * Get params: get_pmove(const PlayerMove:var, Float:output[3], element); * Set params: set_pmove(const PlayerMove:var, Float:dest[3], element); */ pm_player_mins, /* * Description: - * Member type: vec3_t [4] * Get params: get_pmove(const PlayerMove:var, Float:output[3], element); * Set params: set_pmove(const PlayerMove:var, Float:dest[3], element); */ pm_player_maxs };
Description

PlayerMove

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