Signature
stock bool:xs_plane_equal(const Float:plane1[], const Float:plane2[]){ if( (plane1[0] == plane2[0]) && (plane1[1] == plane2[1]) && (plane1[2] == plane2[2]) && (plane1[3] == plane2[3])) return true; return false;}
Description
Checks if two planes are equal.
Notes
-
If you have to check if two planes are just nearly equal,
take a look at xs_plane_nearlyequal().
Parameters
- plane1 — The first plane to check.
- plane2 — The second plane to check.
Returns
1 if planes are equal, 0 otherwise.