Choppy movement

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CSLover

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I would like to ask what client-side settings can be adjusted when I notice that the player’s movement appears to be “almost teleporting,” even though their ping is still fine?
 
It could be considered "Slowhacking" Valve introduced a list of commands that are prohibited from being modified, which in turn protects against modification.
 
I would like to ask what client-side settings can be adjusted when I notice that the player’s movement appears to be “almost teleporting,” even though their ping is still fine?
это больная тема)

interp = 0.1 (на сервере)
cl_updaterate 101
cl_cmdrate 120
fps_max 144
Пинг 20
Интернет 100 мегабит
Играет не по WI-FI, а по проводу
сhoke 0
loss 0

Это пример одного из игроков, который передвигается телепортом и неизвестно в чем проблема.
 
I think these console commands help ensure that the communication between the client and the server is as perfect as possible:

rate "100000"
cl_cmdrate "101"
cl_updaterate "102"
ex_interp "0"
fps_max "100"
gl_vsync "0"
gl_ansio "0"

Am I right?
 

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