Прикладываю готовый вариант list.ini (Спасибо Present) так как он как то выкладывал этот вариант на дев кс в свое время, не раз спасало, обидно было бы, если бы его наработки ушли бы в никуда, добавил лишь описание работы файла, так как оно отсутствовало.
Спойлер: list.ini
INI:
//В list.ini прописывается путь до моделей/звуков/спрайтов
//пропишите пути к файлам, которые необходимо раскэшировать и заблокировать
//Обязателен только путь до файла․ Комментарии с помощью // поддерживаются․
//После имени файла поддерживаются флаги
//Флаг a удаляет энтити
//Флаг b не удаляет игроков, если указан a
//Флаг c заменяет ресурс
// Path flags replace_file
// Example 1: models/w_usp.mdl c models/v_knife_custom.mdl
// Example 2: models/w_knife.mdl
models/abone_template1.mdl
models/aflock.mdl
models/agibs.mdl
models/agibs.mdl
models/arcticorange.mdl
models/arcticorangeT.mdl
models/bush.mdl
models/ceilinggibs.mdl
models/controller.mdl
models/controllerT.mdl
models/conveyor_turn.mdl
models/conveyor1.mdl
models/conveyor2.mdl
models/conveyor3.mdl
models/feather.mdl
models/grass.mdl
models/grenade.mdl
models/head.mdl
models/hgibs.mdl
models/metalplategibs_green.mdl
models/metalplategibs.mdl
models/orange.mdl
models/oranget.mdl
models/p_g3sg1.mdl
models/p_p228.mdl
models/p_shield.mdl
models/PG-150.mdl
models/pi_twig.mdl
models/rockgibs.mdl
models/rockgibs.mdl
models/rpgrocket.mdl
models/shotgunshell.mdl
models/v_g3sg1.mdl
models/v_p228.mdl
models/v_shield.mdl
models/w_9mmclip.mdl
models/w_9mmclipT.mdl
models/w_antidote.mdl
models/w_antidoteT.mdl
models/w_battery.mdl
models/w_batteryT.mdl
models/w_g3sg1.mdl
models/w_longjump.mdl
models/w_longjumpT.mdl
models/w_p228.mdl
models/w_securityT.mdl
models/w_shield.mdl
models/w_shotbox.mdl
models/w_shotboxT.mdl
models/w_weaponbox.mdl
models/woodgibs.mdl
models/shield/p_shield_deagle.mdl
models/shield/p_shield_fiveseven.mdl
models/shield/p_shield_flashbang.mdl
models/shield/p_shield_glock18.mdl
models/shield/p_shield_hegrenade.mdl
models/shield/p_shield_knife.mdl
models/shield/p_shield_p228.mdl
models/shield/p_shield_smokegrenade.mdl
models/shield/p_shield_usp.mdl
models/shield/v_shield_deagle.mdl
models/shield/v_shield_fiveseven.mdl
models/shield/v_shield_flashbang.mdl
models/shield/v_shield_glock18.mdl
models/shield/v_shield_hegrenade.mdl
models/shield/v_shield_knife.mdl
models/shield/v_shield_p228.mdl
models/shield/v_shield_smokegrenade.mdl
models/shield/v_shield_usp.mdl
sprites/b-tele1.spr
sprites/blood.spr
sprites/bloodspray.spr
sprites/bubble.spr
sprites/c-tele1.spr
sprites/eexplo.spr
sprites/fexplo1.spr
sprites/gp_1.spr
sprites/gp_2.spr
sprites/gp_3.spr
sprites/heal_explode.spr
sprites/heal_shape.spr
sprites/laserbeam.spr
sprites/laserdot.spr
sprites/redflare1.spr
sprites/shockwave.spr
sprites/steam1.spr
sprites/voiceicon.spr
sprites/woomensx.spr
// sprites/explode1.spr
// sprites/fexplo.spr
// sprites/wall_puff1.spr
// sprites/wall_puff2.spr
// sprites/wall_puff3.spr
// sprites/wall_puff4.spr
// sprites/WXplo1.spr
// sprites/zerogxplode.spr
sound/bell.wav
sound/quail1.wav
sound/ambience/3dmbridge.wav
sound/ambience/3dmeagle.wav
sound/ambience/3dmstart.wav
sound/ambience/3dmthrill.wav
sound/ambience/alarm1.wav
sound/ambience/alienwind1.wav
sound/ambience/alienwind2.wav
sound/ambience/arabmusic.wav
sound/ambience/biggun3.wav
sound/ambience/Birds1.wav
sound/ambience/Birds2.wav
sound/ambience/Birds3.wav
sound/ambience/Birds4.wav
sound/ambience/Birds5.wav
sound/ambience/Birds6.wav
sound/ambience/Birds7.wav
sound/ambience/Birds8.wav
sound/ambience/Birds9.wav
sound/ambience/boomer.wav
sound/ambience/car1.wav
sound/ambience/car2.wav
sound/ambience/cat1.wav
sound/ambience/chimes.wav
sound/ambience/cicada3.wav
sound/ambience/copter.wav
sound/ambience/cow.wav
sound/ambience/crow.wav
sound/ambience/crowd1.wav
sound/ambience/crowd2.wav
sound/ambience/deadsignal1.wav
sound/ambience/distantmortar1.wav
sound/ambience/distantmortar2.wav
sound/ambience/distantmortar3.wav
sound/ambience/dog1.wav
sound/ambience/dog2.wav
sound/ambience/dog3.wav
sound/ambience/dog4.wav
sound/ambience/dog5.wav
sound/ambience/dog6.wav
sound/ambience/dog7.wav
sound/ambience/doorbell.wav
sound/ambience/fallscream.wav
sound/ambience/industrial1.wav
sound/ambience/jetflyby1.wav
sound/ambience/kajika.wav
sound/ambience/lv_elvis.wav
sound/ambience/lv_fruit1.wav
sound/ambience/lv_fruit2.wav
sound/ambience/lv_fruitwin.wav
sound/ambience/lv_jubilee.wav
sound/ambience/lv_neon.wav
sound/ambience/lv1.wav
sound/ambience/lv2.wav
sound/ambience/lv3.wav
sound/ambience/lv4.wav
sound/ambience/lv5.wav
sound/ambience/lv6.wav
sound/ambience/quail1.wav
sound/ambience/ratchant.wav
sound/ambience/rd_shipshorn.wav
sound/ambience/rd_waves.wav
sound/ambience/sandfall1.wav
sound/ambience/sandfall2.wav
sound/ambience/sheep.wav
sound/ambience/sprayer.wav
sound/ambience/squeeks1.wav
sound/ambience/squitch.wav
sound/ambience/wolfhowl01.wav
sound/ambience/wolfhowl02.wav
sound/debris/bustceiling.wav
sound/debris/bustconcrete1.wav
sound/debris/bustconcrete2.wav
sound/debris/bustcrate1.wav
sound/debris/bustcrate2.wav
sound/debris/bustflesh1.wav
sound/debris/bustflesh2.wav
sound/debris/bustglass1.wav
sound/debris/bustglass2.wav
sound/debris/bustmetal1.wav
sound/debris/bustmetal2.wav
sound/debris/concrete1.wav
sound/debris/concrete2.wav
sound/debris/concrete3.wav
sound/debris/flesh1.wav
sound/debris/flesh2.wav
sound/debris/flesh3.wav
sound/debris/flesh5.wav
sound/debris/flesh6.wav
sound/debris/flesh7.wav
sound/debris/glass1.wav
sound/debris/glass2.wav
sound/debris/glass3.wav
sound/debris/metal1.wav
sound/debris/metal2.wav
sound/debris/metal3.wav
sound/debris/wood1.wav
sound/debris/wood2.wav
sound/debris/wood3.wav
sound/events/enemy_died.wav
sound/events/friend_died.wav
sound/events/task_complete.wav
sound/events/tutor_msg.wav
sound/misc/cow.wav
sound/misc/sheep.wav
sound/plats/freightmove1.wav
sound/plats/talkstop1.wav
sound/plats/train_use1.wav
sound/plats/ttrain_brake1.wav
sound/plats/ttrain_start1.wav
sound/plats/ttrain1.wav
sound/plats/vehicle_brake1.wav
sound/plats/vehicle_ignition.wav
sound/plats/vehicle_start1.wav
sound/plats/vehicle1.wav
sound/plats/vehicle2.wav
sound/plats/vehicle3.wav
sound/plats/vehicle4.wav
sound/plats/vehicle6.wav
sound/plats/vehicle7.wav
sound/player/breathe1.wav
sound/player/breathe2.wav
sound/player/geiger1.wav
sound/player/geiger1.wav
sound/player/geiger2.wav
sound/player/geiger2.wav
sound/player/geiger3.wav
sound/player/geiger3.wav
sound/player/geiger4.wav
sound/player/geiger4.wav
sound/player/geiger5.wav
sound/player/geiger5.wav
sound/player/geiger6.wav
sound/player/geiger6.wav
sound/player/pl_swim1.wav
sound/player/pl_swim2.wav
sound/player/pl_swim3.wav
sound/player/pl_swim4.wav
sound/radio/vip.wav
sound/weapons/357_cock1.wav
sound/weapons/bullet_hit1.wav
sound/weapons/bullet_hit1.wav
sound/weapons/bullet_hit1.wav
sound/weapons/bullet_hit2.wav
sound/weapons/bullet_hit2.wav
sound/weapons/bullet_hit2.wav
sound/weapons/debris1.wav
sound/weapons/debris2.wav
sound/weapons/debris3.wav
sound/weapons/explode3.wav
sound/weapons/explode3.wav
sound/weapons/explode4.wav
sound/weapons/explode4.wav
sound/weapons/explode5.wav
sound/weapons/explode5.wav
sound/weapons/g3sg1_clipin.wav
sound/weapons/g3sg1_clipout.wav
sound/weapons/g3sg1_slide.wav
sound/weapons/g3sg1-1.wav
sound/weapons/p228_clipin.wav
sound/weapons/p228_clipout.wav
sound/weapons/p228_slidepull.wav
sound/weapons/p228_sliderelease.wav
sound/weapons/p228-1.wav
sound/weapons/reload1.wav
sound/weapons/reload3.wav
sound/weapons/ric1.wav
sound/weapons/ric2.wav
sound/weapons/ric3.wav
sound/weapons/ric4.wav
sound/weapons/ric5.wav
// sound/items/9mmclip1.wav
// sound/items/ammopickup2.wav
// sound/items/equip_nvg.wav
// sound/items/flashlight1.wav
// sound/items/gunpickup2.wav
// sound/items/kevlar.wav
// sound/items/suitchargeok1.wav
// sound/items/weapondrop1.wav