Ethereal

Ethereal 1.0

Нет прав для скачивания
Параметры оружия вы можете изменить через макросы в исходнике плагина:

Код:
// Weapon settings
#define WEAPON_NAME          "weapon_ethereal"
#define WEAPON_SLOT         2
#define WEAPON_POSITION         5
#define WEAPON_PRIMARY_AMMO      "uranium"
#define WEAPON_PRIMARY_AMMO_MAX      100
#define WEAPON_SECONDARY_AMMO      "" // NULL
#define WEAPON_SECONDARY_AMMO_MAX   -1
#define WEAPON_MAX_CLIP         30
#define WEAPON_DEFAULT_AMMO      30
#define WEAPON_FLAGS         0
#define WEAPON_WEIGHT         15
#define WEAPON_DAMAGE         40.0

// Hud
#define WEAPON_HUD_TXT         "sprites/weapon_ethereal.txt"
#define WEAPON_HUD_SPR         "sprites/weapon_ethereal.spr"

// Models
#define MODEL_WORLD         "models/w_ethereal.mdl"
#define MODEL_VIEW         "models/v_ethereal_hev.mdl"
#define MODEL_PLAYER         "models/p_ethereal.mdl"

// Sounds
#define SOUND_FIRE         "weapons/ethereal-1.wav"
#define SOUND_DRAW         "weapons/ethereal_draw.wav"
#define SOUND_IDLE         "weapons/ethereal_idle1.wav"
#define SOUND_IMPACT         "weapons/shock_impact.wav"
#define SOUND_RELOAD         "weapons/ethereal_reload.wav"

// Sprites
#define SPRITE_LIGHTNING      "sprites/lgtning.spr"
#define SPRITE_MUZZLEFLASH      "sprites/ethereal_muzzleflash.spr"

// Beam
#define BEAM_LIFE         0.09
#define BEAM_COLOR         {100.0, 50.0, 253.0}
#define BEAM_BRIGHTNESS         255.0
#define BEAM_SCROLLRATE         10.0

// Animation
#define ANIM_EXTENSION         "gauss"
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