Satellite Strike

Satellite Strike 1.0

Нет прав для скачивания
Настройка происходит через изменение значений макросов в коде плагина

Код:
// Weapon parameters
#define WEAPON_NAME             "weapon_satellite"
#define WEAPON_SLOT            1
#define WEAPON_POSITION            2
#define WEAPON_SECONDARY_AMMO        "" // NULL
#define WEAPON_SECONDARY_AMMO_MAX    -1
#define WEAPON_MAX_CLIP            -1
#define WEAPON_FLAGS            ITEM_FLAG_SELECTONEMPTY | ITEM_FLAG_NOAUTORELOAD | ITEM_FLAG_NOAUTOSWITCHEMPTY
#define WEAPON_WEIGHT            15

// Models
#define MODEL_P                "models/p_satellite.mdl"
#define MODEL_V                "models/v_satellite.mdl"

// Sounds
#define SOUND_IDLE            "weapons/satellite_idle.wav"
#define SOUND_DENY            "buttons/button2.wav"
#define SOUND_DENY2            "buttons/button10.wav"
#define SOUND_ATTACK            "weapons/satellite_activate.wav"

// V_ model sequence indexes
#define SEQ_IDLE            0
#define SEQ_FIDGET            1
#define SEQ_DEPLOY            3
#define SEQ_FIRE            4

// Ammo    
#define AMMO_DEFAULT            200
#define AMMO_MAX            200
#define AMMO_NAME            "power"
#define AMMO_RTIME            18.0    // time in seconds when ammo should START recharging after we did a shot

// Air Strike
#define STRIKE_TIME            15.0    // Delay to explosion
#define STRIKE_DAMAGE            "200"    // One strike damage(total damage STRIKE_DAMAGE * STRIKE_COUNT)
#define STRIKE_SPREAD            "64"    // Accuracy
#define STRIKE_COUNT            "10"    // How many strikes totally
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