// Weapon parameters
#define WEAPON_NAME "weapon_plasmagun"
#define WEAPON_SLOT 1
#define WEAPON_POSITION 5
#define WEAPON_SECONDARY_AMMO "" // NULL
#define WEAPON_SECONDARY_AMMO_MAX -1
#define WEAPON_CLIP 45
#define WEAPON_FLAGS 0
#define WEAPON_WEIGHT 15
#define WEAPON_RELOADTIME 3.36
#define WEAPON_REFIRE_RATE 0.15
#define WEAPON_DAMAGE 50.0
#define WEAPON_RADIUS 125.0
// Ammo parameters
#define AMMO_MODEL "models/w_plasmabox.mdl"
#define AMMO_NAME "plasma"
#define AMMO_MAX 200
#define AMMO_DEFAULT 90
// Models
#define MODEL_P "models/p_plasmagun.mdl"
#define MODEL_V "models/v_plasmagun.mdl"
#define MODEL_W "models/w_plasmagun.mdl"
// Sounds
#define SOUND_FIRE "weapons/plasmagun-1.wav"
#define SOUND_EXPLODE "weapons/plasmagun_exp.wav"
// Ball sprite
#define PLASMA_MODEL "sprites/plasmaball.spr"
#define PLASMA_EXPLODE "sprites/plasmabomb.spr"
#define PLASMA_VELOCITY 1200