Overwatch Standard Issue Pulse Rifle

Overwatch Standard Issue Pulse Rifle 1.3.0

Нет прав для скачивания
Настройка происходит через изменение значений макросов в коде плагина

Код:
#define WEAPON_NAME "weapon_ar2"                              
#define WEAPON_SLOT    3
#define WEAPON_POSITION    3
#define WEAPON_PRIMARY_AMMO    "ar2_clip"
#define WEAPON_PRIMARY_AMMO_MAX    90
#define WEAPON_SECONDARY_AMMO    "" 
#define WEAPON_SECONDARY_AMMO_MAX    -1 
#define WEAPON_MAX_CLIP    30     
#define WEAPON_DEFAULT_AMMO     30
#define WEAPON_FLAGS    0        
#define WEAPON_WEIGHT    20
#define WEAPON_DAMAGE    20.0  

#define AR2G_DAMAGE            100.0       
#define AR2G_BOUNCE_TIME        3.0       
#define AR2G_BOUNCE_VELOCITY        900
#define AR2G_FLY_VELOCITY        700   

#define MODEL_WORLD    "models/w_ar2.mdl"  
#define MODEL_VIEW    "models/v_ar2.mdl"      
#define MODEL_PLAYER    "models/p_ar2.mdl" 
#define MODEL_AMMO "models/w_ar2clip.mdl"
#define MODEL_AR2G            "models/ar2_grenade.mdl"

#define WEAPON_HUD_TXT    "sprites/weapon_ar2.txt"
#define WEAPON_CHOISEN    "sprites/ar2_choisen.spr"  
#define WEAPON_NOCHOISEN "sprites/ar2_nochoisen.spr"
#define MUZZLE_SPRITE "sprites/ar2_mf.spr"          
#define SPRITE_GLOW            "sprites/energy_ball.spr" 

#define SOUND_FIRE    "weapons/ar2_shoot.wav"
#define SOUND_RELOAD    "weapons/ar2_reload.wav"
#define SOUND_DEPLOY "weapons/ar2_deploy.wav"
#define SOUND_GRENADE "weapons/ar2_grenade.wav"    
#define SOUND_GRENADE_EXP "weapons/ar2gr.wav"

#define ANIM_EXTENSION    "crossbow"
Назад
Верх