Авторы:
Мультиязычность:
RedSMURF
Мультиязычность:
- EN
Air Fans
Description
This plugin adds a fully dynamic air fan system to Counter-Strike 1.6.
Fans can be placed, managed and configured during gameplay with runtime control over visibility, team access, activation states and pushing strength.
- Create and remove air fans during gameplay via an in-game menu
- Multiple fan sizes with individual models and configurable push ranges
- Fans push players and physical entities within their direction
- Configurable per fan: team restriction, push strength, push frequency and fan length
- Delayed and timed activation with random ranges for round-based gameplay
- Dynamic fan rotation and natural ghost preview placement
- Custom fan sounds with speed/pitch based on fan strength
- Custom setups are saved per map and automatically loaded on every map start
Commands
- say /af -- Opens the Air Fan menu.
- say_team /af -- Opens the Air Fan menu.
- af_reload -- Reloads the configuration file.
Configuration
C-подобный:
# Per-fan settings (defined under each [Fan Name] section):
# FAN_FLAGS = a - Active Delay, b - Active Duration, c - Players Only
# FAN_TEAM = 0 - None, 1 - Terrorist, 2 - Counter-Terrorist, 3 - Both
# FAN_SPAWN_CHANCE = Fan's respawn probability (0.0 - 1.0)
# FAN_ACTIVE_DELAY = Minimum and maximum activation delay after round start
# FAN_ACTIVE_DURATION = Minimum and maximum active state duration
# FAN_ACTIVE_COOLDOWN = Minimum and maximum cooldown before reactivation
# FAN_PUSH_STRENGTH = Push strength
# FAN_PUSH_FREQ = Minimum and maximum push frequency in seconds
# FAN_LENGTH = Fan's maximum push distance
Changelog
C-подобный:
* v1.0: Initial release.
Download
Air Fans