Air Fans

Air Fans 1.0

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Авторы:
RedSMURF

Мультиязычность:
  1. EN

Air Fans

Description
This plugin adds a fully dynamic air fan system to Counter-Strike 1.6.
Fans can be placed, managed and configured during gameplay with runtime control over visibility, team access, activation states and pushing strength.

  • Create and remove air fans during gameplay via an in-game menu
  • Multiple fan sizes with individual models and configurable push ranges
  • Fans push players and physical entities within their direction
  • Configurable per fan: team restriction, push strength, push frequency and fan length
  • Delayed and timed activation with random ranges for round-based gameplay
  • Dynamic fan rotation and natural ghost preview placement
  • Custom fan sounds with speed/pitch based on fan strength
  • Custom setups are saved per map and automatically loaded on every map start

Commands
  • say /af -- Opens the Air Fan menu.
  • say_team /af -- Opens the Air Fan menu.
  • af_reload -- Reloads the configuration file.

Configuration
C-подобный:
# Per-fan settings (defined under each [Fan Name] section):

# FAN_FLAGS           = a - Active Delay, b - Active Duration, c - Players Only
# FAN_TEAM            = 0 - None, 1 - Terrorist, 2 - Counter-Terrorist, 3 - Both
# FAN_SPAWN_CHANCE    = Fan's respawn probability (0.0 - 1.0)
# FAN_ACTIVE_DELAY    = Minimum and maximum activation delay after round start
# FAN_ACTIVE_DURATION = Minimum and maximum active state duration
# FAN_ACTIVE_COOLDOWN = Minimum and maximum cooldown before reactivation
# FAN_PUSH_STRENGTH   = Push strength
# FAN_PUSH_FREQ       = Minimum and maximum push frequency in seconds
# FAN_LENGTH          = Fan's maximum push distance

Changelog
C-подобный:
* v1.0: Initial release.



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Air Fans
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RedSMURF
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