Xen Light

Xen Light 1.0

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CS 
C-подобный:
# Per-light settings (defined under each [Light Name] section):

# LIGHT_FLAGS              = a - Solid, b - Active Delay, c - Active Duration
# LIGHT_TEAM               = 0 - None, 1 - Terrorist, 2 - Counter-Terrorist, 3 - Both
# LIGHT_FRAMERATE          = Light's animation speed
# LIGHT_SPAWN_CHANCE       = Light's respawn probability (0.0 - 1.0)
# LIGHT_ACTIVE_DELAY       = Minimum and maximum activation delay after round start
# LIGHT_ACTIVE_DURATION    = Minimum and maximum active state duration
# LIGHT_ACTIVE_COOLDOWN    = Minimum and maximum cooldown before reactivation
# LIGHT_GLOW_SPRITE        = Path to the sprite used for the light's glow effect
# LIGHT_GLOW_FRAMERATE     = Glow sprite's animation speed
# LIGHT_GLOW_SCALE         = Scale of the glow sprite (0.0 - 1.0)
# LIGHT_GLOW_ALPHA         = Transparency of the glow sprite (0 - 255)
# LIGHT_HIDE_DISTANCE      = Distance in units at which the glow sprite becomes invisible
# LIGHT_HIDE_DURATION      = Duration in seconds before the glow sprite becomes visible again
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