This plugin adds a fully dynamic Portal system to Counter-Strike 1.6.
Portals can be placed, managed and configured during gameplay with runtime control over visibility, team access, activation states and teleport destinations.
Portals can be placed, managed and configured during gameplay with runtime control over visibility, team access, activation states and teleport destinations.
- Create and remove portals during gameplay via an in-game menu
- Two-part portal system with a base entry point and a configurable destination
- Configurable per portal: team access, animation speed and spawn chance
- Delayed and timed activation with random ranges for round-based gameplay
- Optional cooldown before a portal becomes active again
- Optional DLight and teleport sound effects on activation
- Optional reverse activation for inverted portal behavior
- Optional "Players Only" restriction to limit teleportation to players
- Dynamic portal rotation and natural ghost preview placement
- Custom portal setups are saved per map and automatically loaded on every map start