# To add a new Combine Thumper, follow the example below:
# [Combine Thumper Name]
# THUMPER_FLAGS = a - Shaker, b - Damage, c - Push
# THUMPER_TEAM = 0 - None, 1 - Terrorist, 2 - Counter-Terrorist, 3 - Both
# THUMPER_USE_TEAM = 0 - None, 1 - Terrorist, 2 - Counter-Terrorist, 3 - Both
# THUMPER_FRAMERATE = Default framerate (1.0 = normal speed)
# THUMPER_DAMAGE = Minimum and maximum damage (MIN MAX)
# THUMPER_DAMAGETYPE = Damage type
# THUMPER_PUSH_FORWARD = Minimum and maximum forward push force (MIN MAX)
# THUMPER_PUSH_UP = Minimum and maximum upward push force (MIN MAX)
# THUMPER_RANGE_SHAKE = Minimum and maximum screen-shake range (MIN MAX)
# THUMPER_RANGE_IMPACT = Minimum and maximum impact range (MIN MAX)
#
# Define a section name to make a Combine Thumper available in the menu.
# Models and sounds cannot be changed dynamically during gameplay.