# To add a new Guillotine, follow the example below:
# [Guillotine Name]
# GUILLOTINE_TEAM = 0 - None, 1 - Terrorist, 2 - Counter-Terrorist, 3 - Both
# GUILLOTINE_COOLDOWN = Minimum and maximum cooldown duration (MIN MAX)
#
# Define a section name to make a Guillotine available in the menu.
# Models and sounds cannot be changed dynamically during gameplay.