[LOOKING FOR MODELLER] retopo/lowering polygon count

Сообщения
3
Реакции
2
Помог
1 раз(а)
Баллы
3
Hi everyone,

I have a player model for goldsrc. The job would be to reduce it from a 20k poly model to near or under 5k while keeping the quality.

I tried the decimate modifier in blender, but I had two issues: I can only get it down to around 10k without really noticeable artifacts, and GoldSrc doesn't support multiple weight links. I don't have enough experience to fix that, but I'm open to either paying someone to do it or just getting some advice in general.

Would anyone consider trying, and how much would this cost if you can deliver?
 

Вложения

Кто просматривает тему

Назад
Верх