#define WEAPON_NAME "weapon_sg"
#define WEAPON_SLOT 3
#define WEAPON_POSITION 4
#define WEAPON_PRIMARY_AMMO "762"
#define WEAPON_PRIMARY_AMMO_MAX 15
#define WEAPON_SECONDARY_AMMO "" // NULL
#define WEAPON_SECONDARY_AMMO_MAX -1
#define WEAPON_MAX_CLIP 5
#define WEAPON_DEFAULT_AMMO 5
#define WEAPON_FLAGS 0
#define WEAPON_WEIGHT 10
#define WEAPON_DAMAGE 100.0