This plugin adds a fully dynamic Xen Tree system to Counter-Strike 1.6.
Xen Trees can be placed, managed and configured during gameplay with runtime control over activation, team access, damage and push effects.
- Create and remove Xen Trees during gameplay via an in-game menu
- Two configurable tree sizes with independent models and collision bounds
- Configurable per tree: team access, animation speed and spawn chance
- Delayed and timed activation with configurable values for round-based gameplay
- Optional cooldown before a tree becomes active again
- Configurable damage and push force applied when the tree attacks
- Optional damage trigger to activate the tree's attack behavior
- Configurable attack and swing sounds
- Optional blood effects and configurable blood color
- Configurable punch angle applied to players when attacked
- Dynamic tree rotation and natural ghost preview placement
- Custom tree setups are saved per map and automatically loaded on every map start