This plugin adds a fully dynamic Car Trap system to Counter-Strike 1.6.
Car Traps can be placed, managed and configured during gameplay with runtime control over activation, team access, movement and screen shake effects.
Car Traps can be placed, managed and configured during gameplay with runtime control over activation, team access, movement and screen shake effects.
- Create and remove Car Traps during gameplay via an in-game menu
- Three configurable Car Trap models with independent collision bounds
- Configurable per Car Trap: team access, fall strength, fall frequency and raise strength
- Configurable idle duration after the Car Trap lands
- Optional cooldown before a Car Trap can be activated again
- Configurable screen shake effect based on distance from the Car Trap
- Configurable rope, switch and impact sounds
- Dynamic Car Trap movement with falling, idle and raising states
- Dynamic Car Trap rotation and natural ghost preview placement
- Custom Car Trap setups are saved per map and automatically loaded on every map start