This plugin adds a fully dynamic Dynamite Trap system to Counter-Strike 1.6.
Dynamite Traps can be placed, managed and configured during gameplay with runtime control over dynamite size, explosion behavior, team access and screen shake effects.
Dynamite Traps can be placed, managed and configured during gameplay with runtime control over dynamite size, explosion behavior, team access and screen shake effects.
- Create and remove Dynamite Traps during gameplay via an in-game menu
- Add multiple dynamites to a single Dynamite Trap
- Three configurable Dynamite sizes with independent collision bounds
- Configurable per Dynamite Trap: team access, explosion damage, radius and delay
- Configurable explosion damage type, flags and affected team
- Optional cooldown before the Dynamite Trap can be activated again
- Configurable screen shake effect based on distance from the explosion
- Configurable explosion sprite and trigger sounds
- Dynamic Dynamite Trap rotation and natural ghost preview placement
- Custom Dynamite Trap setups are saved per map and automatically loaded on every map start